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Game Name |
Game Description |
| Bride
of the Monster
Players:
20 |
Hammer
& Sickle Productions has been looking for the right mix of
director and writer to helm their newest horror film project. With
a hot new talent to helm this film, they hope that "On The
Cutting Room Floor" will be a smash hit.
To their surprise, this
film will have more then they had contracted for. This time the
horror that was so skillfully written will be for real and when
the final take is shot, it really will be the end.
For more
information on this game, see http://members.tripod.com/~terrorpants/welcome.htm
To contact the GMs,
please e-mail greg.agostini@coat.com
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| Colonel
Sebastian T. Rawhide's Circus of the Spectacular
Players:
22 |
Join
Colonel Sebastian T. Rawhide and his Circus of the Spectacular as
they return to America from their TRIUMPHANT tour of Europe where
they performed for Kings and Heads of State.
But
The Circus is
ailing financially. Can the valiant members of the Circus save the
show from the clutches of the nefarious Bungling Brothers?
For more
information on this game, see www.interactivitiesink.com/rawhide.
Once you register for this game, please fill out the casting
questionnaire.
To contact the GMs,
please e-mail mike@interactivitiesink.com
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| Dark
Ages Mind's Eye Theatre: In the Mountain's Shadow
Players: 50
|
The
year is 1204 A.D. It is mere years before the War of
Princes will begin to rage across the face of Europe.
Anarchs and rebels alike are already beginning to undermine the
seeds of the Feudal system long embraced by many of the clans.
The Tzimisce have begun their war with the Tremere over many
issues, a few of them being land and the creation of gargoyles.
The Salubri have become rare and it is rumored that Saulot is
now dead! Constantinople stands in ruin...and it is
rumored that Michael the Patriarch is no more...mere ash upon
the wind.
The
peace of the Long Night has ended. The world is changing.
The church is beginning to purge itself and the world of the
"creatures of darkness". The times to come will
be hard and indeed frought with peril. How will you play
your part in the shadow of the great mountain?
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| Divus Ex:
The Norse Pantheon
Players:
30
|
You gaze down
upon the Midgard from the halls of Asgard. You alter the destinies
of men, control the elements, crush empires on a whim. Mortals
build altars and temples in your name, lie prostrate before you,
and obey your every word. Think it's all nectar and ambrosia up
here?
Think
again.
You can
do anything you want -- but so can everyone else. Use Pentacles,
Chalices, Wands, and Swords in a struggle to further your own
schemes. Alter events in the mortal world and influence your
fellow deities. After all, if you get caught, who can judge you?
YOU ARE A GOD.
A Divus
Ex game, set in the Norse pantheon.
Formerly known as Deus Ex, see http://www.thalcos.com/divusex.html
for more information about Divus Ex.
To ask questions of the GM's, please
e-mail amoshias@hotmail.com. Once
you register for this game, please fill out the casting
questionnaire.
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| Eye
of the Storm
Players: 20 |
The
Hollow Hills Halfway House outside Savannah, GA is a place where
people come when they are in pain or in need.
The residents come here to escape from drugs or violence or
emotional abuse. The
staff come here because they think they might be able to help.
On one long night in October 1999, they banded together to
wait out a hurricane.
But
the weather was not their biggest obstacle.
To contact the GMs,
please e-mail lichten@nova.umuc.edu
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| Gaming
Suite
Players: unlimited |
Come
join the WGP team in doing what we do best - playing and running
games! A wide variety of board games will be available for your
enjoyment - if you find yourself with a few moments that you're
not in a LARP, drop on in and get introduced to a new game, or
find players for one you already love.
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| I:18
Breakfast Brainstorm: Transforming RPGs to LARP |
Bring your
breakfast, bring your concept, bring your brain! Join this
interactive roundtable discussion focused on the dynamics involved
with turning your favorite RPG into a fantastic LARP product.
Whether you've successfully
morphed your LARP, are considering the process, or are simply
astounded by the idea -- chat with other GMs to hear the pitfalls
and challenges. While you chug your morning coffee give your brain
food for thought you can chew on Sunday's drive home!
The Embassy Suites offers free
breakfast to all hotel guests - load up your tray and come join
us!
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| La
Soiree Finale
Players: 30 |
Paris
was the most civilized city in the world. It had more automobiles
than any other city - the average middle class family owned one.
All of the modern conveniences we think of today - telephone,
radio, even television, were available to Parisians of 1940.
France was a world leader in science, and had already produced
heavy water, one of the keys to the atom bomb.
Electric appliances lined
the kitchens, and the middle class Parisian worked a 9 to 5 office
job, and took his family out on Sunday. The French lived behind
the security of the Maginot Line, the most formidable defensive
structure ever constructed by a major military power - a
fortification that even by todays standards would be virtually
unassailable.
The signs of war are
everywhere, but that doesnt mean that Paris is a dull place.
The nightclubs are open, though they have blackout curtains over
the windows. On the Champs Elysees the Lido Club and Jockey Club
are open. The Opera is in full swing, and everywhere the air is
filled with the sounds of Big Band, Swing and Jazz. Paris most
famous brothel, One-Two-Two is doing hot business. The Fine
hotels, the Crillon, the Ritz, the Hotel des Louvres are all open,
and filled to capacity. The metro hums day and night. There is
caviar and champagne everywhere. In England travel agents display
posters saying Visit Paris in the Springtime - Dont let
Hitler Spoil your Holiday. The Spring of 1940 - nearly everyone
agrees - is one of the most beautiful on record.
In June of 1940 these
fashionable middle class people choked the roads of France in one
of the greatest traffic jams in history as they fled the City of
Lights, they slept in ditches or on the road. Most eventually
returned to live under Nazi occupation for half a decade. Others
ardently participated in the travesty of the Vichy Government.
This is not a story of
the remote past. In all probability, your mother or father was
alive in 1940, though fairly young. This happened less than one
full generation ago. You may well live in a house that was
standing then, and you almost certainly own furniture made before
that time. In historical terms, the fall of Paris was but
yesterday, and only the enormity of the Second World War separates
it from our concept of modern times.
June 13. Three French
armies are in desperate retreat across torn and broken landscape,
horribly defeated. At Dunkirk, the British are saved from
annihilation only by a heroic evacuation by sea which leaves the
continent virtually without defenses. The Luftwaffe has stolen the
sky, and Heinkel and Dornier bombers have rained death upon the
proud French Capital, blasting apartments, and damaging the
Renault factory.
German troops have nearly
encircled Paris. The city is a ghost town. Thronged a few days
before with millions of refugees, only about 700,000 remain - the
rest have fled to the south, leaving hundred mile lines of
stranded motorcars, trucks, and abandoned luggage. A massive purge
of suspected spies has left many of the citizens of Paris as much
in fear of their own government as the Nazis. But the French
Government is in its death throes.
Nine out of ten night
spots are closed, but here and there a few places remain open,
catering to those who remain. A mixed lot. The desperate, who want
to get out. The stubborn who will not leave. Nightclub singers.
Criminals. Police. Neutral American tourists. Brilliant authors
with little to lose, and industrialists with too much to lose. The
poor. Lifelong Parisians. Foreign refugees, who can run no
further. The Educated and the ignorant. Extremists - Communists
plotting resistance to the Nazi occupation, rising number of
French Fascists, who feel betrayed by the weak French Government
and will support Marshal Petains Vichy Regime.
This is a story about
some people and their adventures in a difficult time. It has no
moral, and no message. But it exists against a backdrop that
conveys a message basic to all human endeavor.
For more information
about this game, see http://www.vialarp.org/soiree/.
To contact the GMs,
please e-mail gordon@vialarp.org
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| Limbo:
A Minimalist LARP
Players: 20 |
Another
experimental LARP of the Minimialist genre*
The term limbo has
at least 7 common English definitions and over 10 synonyms. The
game LIMBO is an intense character-driven LARP limited only by the
imagination of its players and the minimum concepts presented by
the GM through character archetypes, all-encompassing goals and
three pre-conceived groups of characters. Become inspired. Stretch
your creativity. Challenge your pre-conceived notions of LARP and
discover limbo.
Players
who register early will be provided with their character type,
goals and items in advance. Players
who register on-site can easily be provided all necessary info to
jump into game just prior to game.
All players will receive only a minimum of information. The
over-riding goal of the Minimalist genre is to stretch the
boundaries of what is needed to create a LARP scenario and what is
needed in order to inspire player imagination.
Character, environment and thematic description is minimal,
Props and Items are plentiful.
How
creative are you? Be all that You Can Be. Play Limbo and find out
your limits.
This
game will run three times - once on Friday night, once on Saturday
morning, and once on Sunday morning..
*Previous
players and GMs of The Minimalist LARP or the minimalist genre are
encouraged to play Limbo. However, they MUST [honor code] alert
the GM in advance of their experience.
To contact the GMs,
please e-mail randis@optonline.net.
Once
you register for this game, please fill out the casting
questionnaire.
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| Little
Petshop of Horrors
Players: 25 |
A
horror story from a whole different perspective.
What's with that new cat just shipped in from Egypt?
What have the mice been up to behind the walls?
Aren't iguanas supposed to be vegetarians?
Why do animals disappear after the vet's weekly visits?
What's that odd blue wire under the poodle's cage?
Play
an animal and learn fear through their eyes, or play a human and
learn that talking animals may be the least of your troubles...
To contact the GMs,
please e-mail renarastar@hotmail.com
|
| Nobilis:
It's Gonna be a Hot Time Tonight!
Players:
25 |
Summer
is slowly coming to a close
.or at least it should be.
You and some of the other Nobles in the area have noticed
that rather than the heat receding and leaves changing, it
actually appears to be getting warmer.
When you look for the Nobles of Summer and Winter, you
can't seem to find either of them.
Hmmm
.this is not good.
A new refuge has formed in the area and there is threat of
the balance being tipped. If this oddity of the seasons isn't proof of that enough,
what more do you need? The
Nobles must be located, the refuge must be spoken with, and things
must be put back in balance.
Otherwise, this could become a fatal error in judgment.
To contact the GM's, please e-mail NPCNightfall@aol.com,
and be sure to specify "Intercon Gazebo" and the name of this
LARP in your e-mail.
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| Og: The
Larp: A Long Time Ago, in a Cave Far, Far Away
Players: 12
|
Somehow, early Man was able to survive tens of thousands of years, dealing with things like dinosaurs, monoliths, crazy monkeys, sloping ape-like foreheads, and much more! Come and play the LARP version of Og and figure this out for yourself!
To contact the GM, please
e-mail Paul@wildgazebo.com.
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| Shattered
Gravestones
Players: 12
|
The old
Lord of Talmyra was seen wandering the streets last week, with
his fair Lady on his arm. The only problem is that they have both
been dead for twenty years! Why are undead coming from their
graves to plague the living? A scholar of King Mykel is looking to
hire a group to find out, and there's been rumors of a great
treasure as well.
Props, boffer weapons, spell packets and costuming... we supply
it all and all we need is players to have fun. You even get to
keep your treasure when you leave!
Characters are provided, no experience is needed, and all new
players are welcome. You can find more information about NERO at www.neronewjersey.com
or www.nerolarp.com.
This game will run three (3) times over the course of the
weekend: 2pm, 4pm, and 6pm on Saturday.
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| Star
Wars: Only Time Never Stops
Players: 25
|
The time is four years
before the battle of Yavin (4 BBY).
The Empire has locked the travel routes down more tightly
than ever before in the quadrant. The
stirrings of the Rebellion have finally grown from quiet rumblings
to shouts of discontent backed with action.
The Universe is trembling and on the brink of a war that
will change its face once more. More
and more frequently people are forced to use convoys to travel as
private spacers. These
convoys keep disappearing, time and time again.
Now disaster has struck in a way that no one, not rebel or
imperial alike saw coming!
The convoy that you have been traveling in
seems to have passed through the trail of a nearby comet.
This appears to have ripped the ships from hyperspace.
No fatalities or major injuries occurred anywhere at the
time of the incident except to the Mother ship and its bridge
crew, lucky for you. However,
things are far from good. The
convoy is lost in the depths of uncharted space.
There is a limited amount of supplies on board to sustain
all of the crew for this journey.
If that wasn't bad enough, in the past 24 hours people have
been getting sick. This is
a deteriorating illness that none of the med-techs have ever seen
before. The clock is
ticking and you are still in an uncharted area
. What will you
do?
For more information on this
game, see http://www.nightfall-larp.com/Star_Wars.html.
To contact the GM's, please e-mail NPCNightfall@aol.com,
and be sure to specify "Intercon Gazebo" and the name of this
LARP in your e-mail.
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| Svaha:
The Bottom Line
Players: 12 |
The
Primar of the Clarin and her council of Advisor-Laurels have been
in complex negotiations with representatives from three Vraxian
corporations for several months now. Several very *frustrating*
months for Spaceways Overland, WellCare, and Vraxhis One, as the
Clarin council has refused to sign any of their proposed
contracts.
Today,
however, that's supposed to change. Representatives from all three
corporations have been invited by the council to a reception,
after which, they have been promised, matters will be finalized
and the relationship between Vraxian and Clarin will be made
clear.
A
game set in WGPs science fiction universe, Svaha. For more
information on the universe, including race details, see the Svaha
section of this website.
To contact the GMs,
please e-mail GM@wildgazebo.com.
Once you register for this game, please fill out our casting
questionnaire.
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| TBA
Players: 8
|
TBA
is a storytelling game in the spirit of 'The Canterbury Tales',
set against a sci-fi/fantasy backdrop. Eight travelers in a
futuristic setting tell tall tales to pass the time on a long
journey together. In addition to telling stories, players may also
be called upon to act out roles within stories told by others.
Emphasis will be on creative improvisation rather than scheming or
puzzling.
To contact the GMs, please e-mail
Don Ross at drdt@world.std.com.
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| Welcome
to Avalon - Help the Fey?
Players: 20 |
You
are a citizen (or at least a visitor) to Avalon. The night before
a patrol interrupted a dark ritual that was designed to bring back
the Queen of the Fey (One of Avalon's most dreaded
enemies). The information we received from the interrogation
indicated that the ritual disrupted was the 4th in the series of 5
to complete the unleashing of the Queen of the Fey. Several nobles
of Fey came to Duke Molin seeking the help of Avalon, He has
thereby decreed that a scout group is needed to find the person involved
and to stop the remaining rituals from taking place. You have been
drafted. Good luck.
Requirements:
Medieval Costuming (if you have it, if not we will be able to
provide some)
Age:
14 or Over *Please note that this is boffer larp and all
participants must sign a waiver.
Setup:
Characters will be pre-generated. Please choose from the following
info and bring the info to the game. If you choose to play an Elf
or a Kaletani and would like to be made up to look like your race,
please come a half-hour before the event starts
Race:
Human, Elf, Kaletani (Cat-Like creature), Barbarian
Alignment:
Lawful Good, Chaotic Good, Neutral, Chaotic Evil
Class:
Fighter, Mage, Rogue
This
game is brought to you by LAIRE - see their website, http://www.laire.com
for more information on their system. To
contact the GMs, please e-mail Rhonda Farmer at rhondaatlaire@yahoo.com
This
game will run twice over the course of the weekend - 9am on
Saturday, and 6pm on Saturday.
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Questions or concerns
about this schedule should go to Trey
Reilly.
At
any page on this site, click on the Gazebo in the upper left
corner
to go back to the Wild Gazebo Home Page.
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