| Game
Name |
Game
Description |
| Acquire
|
Sid Sackson came out with this game of hotel chains and stock selling in 1962. Since then, countless games have been influenced by Acquire's combination of simple rules, elegant gameplay, and deep strategy. After 42 years, it still feels fresh and challenging.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Age of Mythology
|
The boardgame version of the computer game is here. Explore the world. Gather resources to build structures and recruit armies. Appeal to the mythic gods of your culture for favors. Advance to the Next Age to gain decisive advantages. Build The Wonder or have the most victory points at the end to win the game.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Aladdin’s Dragons Tournament
|
Long before the sun rises in our lands, Aladdin and his friends are already busy, searching the Dragons' caves for treasure. Treasures they will take to the city to buy the magical artifacts available only in the Caliph's palace. Along the way, they may haggle with traders in the market and visit the magician to acquire his arcane spells. Taking treasures from dragons and dealing with traders and magicians may be interesting, but not as important as acquiring the Caliph's marvelous artifacts... Aladdin's Dragons is a game with subtle strategies to challenge the most ardent of game players. But the rules are simple and the game is fun and exciting for casual players.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Aladdin’s Dragons
|
The dragons have the jewels, but have left their caves to travel. Loot the dragons' caves of jewels and use them to acquire powerful artifacts in the
palace. Can you gather the most treasure and artifacts?
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Amun Re
|
The latest strategy game from Reiner Knizia is set in ancient Egypt. This game is for players who loved his previous strategy games and have been waiting for another great strategy game from the good doctor. Players try to outdo each other in building pyramids and growing crops, but must watch out for floods and droughts along the
Nile.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Apples to Apples
|
The premise of Apples to Apples is quite simple - players are called upon to select a red apple card from their hand with the name of a person, place, thing or event which they think is best characterized by the word on a randomly drawn green apple card. The selected red apple cards are then judged by one of the players to determine a winner for that round. The endless combinations of people, places, things and events result in many hilarious and surprising comparisons.
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Aquarius
|
Aquarius features three types of cards: Elements, Goals, and Actions. Element cards are played kind of like dominos, with each player trying to win by connecting seven panels of one particular element. Goal cards determine which element each player is going after, and Action cards allow players to shake up the action in five different ways. The game is fast, fun, colorful, and easy to learn.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Are You a Werewolf
|
Are You a Werewolf by Looney Labs. The rules are simple - each round, among the players one is the seer, two are werewolves and the rest of the players are peasants. Each night the seer has a vision of who is or isn't a werewolf and two peasants die from vicious werewolf attacks. The next day frightened villagers lynch someone. Play continues until there are only four people standing or the
werewolves burn at the stake. A real winner. Come and join the fun! Will play as many rounds as time permits.
Players: 20
Difficulty: Beginner
Age Range: All Ages
|
| Axis & Allies
|
Fight the Second World War all over again. One team plays Germany and Japan, while the other plays the United States, United Kingdom, and Soviet Union. See if your strategy alters history.
Players: 5
Difficulty: Intermediate
Age Range: 13 and Over
|
| Axis & Allies Europe
|
Decide the future of Europe...and the World in this incredible strategy game. The European Theater of World War II remains the same, but you control the events. As a world leader, you must initiate masterful military maneuvers, conjure up clever economic plans, and play power politics to lead your nation to victory.
It's Axis and Allies, only now, Germany has no allies, and a few other changes.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Blackjack Tourney
|
From "Mr. Poker" the person who brings you the Gazebo Poker
Tournament... We bring you BLACKJACK!!! Can you be the one with the most money after 30 hands of Blackjack?????
Players: 7
Difficulty: Beginner
Age Range: 13 and Over
|
| Boggle
|
Boggle is a timed word game where players have 3 minutes to find as many connected words as possible from the face up letters resting in a 16 cube grid. Quick and fun!
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Captain Park's Imaginary Polar Expedition
|
Captain Park's Imaginary Polar Expedition
is a scavenger-hunt board game. The board is a highly unrepresentational map of London, showing all the best places to find Artifacts, Photographs, Anecdotes, and whatever else you need to prove you've been to Africa, Everest, or wherever. Just to make your life interesting, Captain Park is wandering around looking for
you. Once you've got some goodies, and you've been hiding long enough, you'll return to the Gentlemen's Club to brag about your adventure. You'll score points for your stuff, bonus points for having different kinds of stuff, and more bonus points for being the first to go somewhere. If that's not enough, you'll also get a bonus if your destination just happens to be in style.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Carcassonne
|
A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Cheapass Games Late Night Marathon
|
A Wild Gazebo institution. The Cheapass Midnight Marathon is back, and badder than ever. Come on down and blow up cows, find a brain,
race through time in your stolen time machine. If you don't know it, we will hum a few bars! Dozens of titles and genres to choose from. Beginners more than welcome. A must for Cheapass newbies!
Sponsored by your friendly neighborhood Cheapass Demo Monkey (furry gorilla suit optional).
Players: 8
Difficulty: Beginner
Age Range: 13 and Over
|
| Chez Dork
|
Matt, Igor, Carson, and their friends compete to feed their fannish obsessions and collect the games, cards, and other geeky treasures they can't live without. The object of Chez Dork is to get more Stuff, faster, than all your friends. But your particular Obsessions determine what you think is neat at any given time. And a gamer's obsessions can change . . . Players:
6
Difficulty: Beginner
Age Range: 13 and Over
|
| Chez Geek
|
Chez Geek is the game of apartment life. Will your roommates drive you crazy... or will you drive them crazy first? Try to do the most fun activities, buy the best stuff and hang out with the coolest people in your quest for slack!
Players: 8
Difficulty: Beginner
Age Range: 13 and Over
|
| Chez Greek
|
Panty raids. Hazing. Many, many kegs. And, of course, beer, sleep, and nookie. It's the hit Chez Geek, moved to a frat house. (Or sorority. Or both.) Pick your major. (Botany? Babes? Beer?) Tap a keg or two. Party hard, and try not to think about Finals Week.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Chrononauts
|
In Chrononauts, each player becomes a time traveler, with a unique identity and a secret mission. During the game, players travel backwards and forwards through history, doing all those things people have always dreamed of using a time machine to do: Visiting the great moments of the past, peeking into the future, collecting up impossible artifacts and priceless works of art (at the moment just before history records their destruction), coming to grips with the paradoxes of time travel, and of course, changing pivotal events and altering the course of history itself. How would the timeline be different if Lincoln and JFK had not been assassinated?
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Citadels
|
Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medieval theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assassin, Thief, Bishop, General, or Merchant and seek to use the powers of such offices in their efforts to win the game.
Players: 7
Difficulty: Beginner
Age Range: All Ages
|
| Cities and Knights Of Catan
|
What are the settlers to do after they've developed the island of
Catan? Why defend it from barbarian invasions of course! Hire out knights,
improve your cities and become a prince or princess of the greatest thriving metropolis on
Catan.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Civilization
|
Finally, a boardgame version of this award-winning PC strategy game. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Each player's civilization Explores the world around them, discovering resources and the native people that defend
them. Expands by sending settlers out to create new cities.
Researches new technologies to gain advantages over the other
players. Builds unique "Wonders of the World".
Players:
6 Difficulty: Beginner
Age Range: 13 and Over
|
| Clue 2
|
That's right! They made a sequel. Watch the scene, gather clues, and
try to figure out whodunit!
Players: 10
Difficulty: Beginner
Age Range: 13 and Over
|
| Clue, the VCR game
|
Watch the scene, gather clues, and try to figure out whodunit!
Players: 10
Difficulty: Beginner
Age Range: 13 and Over
|
| Counting Zzzzs
|
Just getting time to sleep at a convention is tough. It's even worse when you opponents are trying to give you nightmares. This is a two round tournament where getting a good night sleep is the goal.
Players: 8
Difficulty: Beginner
Age Range: All Ages
|
| Crossword Pyramids
|
Crossword Pyramids is an interactive spelling game where the game is in reverse mode from any other spelling
game. (Dismantling of letters) The game starts out with a random selection of 60 Letter pyramids offered to spell
words. The game stops as soon as one player uses up all of their colored player
pyramids. The secret to winning this game is to spell large words
(The blank ring around the board is used by players as a runway for words allowing players to spell words of any
size), and to try to spell words using mainly your color of player pyramids.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Dark Tower
|
The classic game of exploration, discovery, and epic battle. One of
the first electronic board games.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Deluxe Illuminati
|
Take over the world by playing an Illuminati---one of the secret
conspiracies that are hell-bent on conquering everything. Play the classic card game from Steve Jackson Games. Rules will be taught.
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| DiceLand: Deep White Sea
|
Diceland is a completely new kind of tabletop game, featuring unique combat mechanics and colorful paper dice. Each player takes one army of five dice (there are five armies in the set). Players take turns throwing dice into play and manipulating their dice in play. When you shoot an enemy die, it's worth a certain number of points. The first player to score 50 points wins the game.
Big paper dice, lots of fun. Come learn and play this Cool game.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Doge
|
Venice, also called Serenissmia, the most venerable, flourished in the late middle ages as a merchant center. The old established families competed for political power and influence in this city state. As the heads of these families, the players use their power and influence to build the most magnificent buildings and palaces along the grand canal. Those that move swiftly and cleverly may attain the highest office in Venice: the office of the Doge.
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Dork Tower
|
Dork Tower is a fantasy game set in the world of John Kovalic's
award-winning gamer comic. Or, rather, in the fantasy world where Kovalic's
characters roleplay. You can take the parts of Matt, Igor, Gilly, and their friends as they
quest to (of course!) defeat the evil wizard.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Elfenland
|
In Elfenland, young elves have to pass a very special test before they are accepted as grown-ups. All elf girls and elf boys receive a map of Elfenland, and they have to visit as many famous towns in Elfenland as possible, using the common types of transportation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries and rafts. These types of transportation, however, are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The one to visit the most towns will win the game.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Epic Munchkin
|
You've just finished up another game of Star Munchkin and here you are at Level 10 and carrying the Razer-Dazer-Banafanafofaser, and you have to dismantle all that stuff. Not any more. Play to Level 20 with even more cool abilities to amaze your friends and dazzle your enemies. Not for the faint of heart, but you wouldn't be playing Munchkin if you were in the first place.
Players: 8
Difficulty: Beginner
Age Range: 13 and Over
|
| Evo
|
Go back to the time of the dinosaurs in this strange but fun board game. Each player starts with a weak, slow "dino." Through the game, the players evolve their dinos to make them faster, stronger, and hardier. The game ends when a meteor strikes the planet, making everyone extinct. Evo isn't the most realistic dinosaur game, but it is one of the most fun!
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Family Business
|
Each player has a gang of nine mobsters, and places contracts out on the opposing players' mobsters. The last mob with anyone standing wins. Backstabbing and double-crossing are strongly encouraged.
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Fantasy Flight Games Open Demo
|
FFG Flight Crew associate
Rick Silva will have a selection of quick and easy-to-learn
boardgames from Fantasy Flight Games including some classics and
some of their newest releases. Try one or try them all! Featured
boardgames include Kingdoms, Wreckage, Mutiny. Arena Maximus,
Inkognito, Loco, and Quicksand.
Players: 8
Difficulty: Beginner
Age Range: All Ages
|
| Fluxx
|
Fluxx is a simple card game with rapidly changing rules. At the beginning of the game, the rules just say 'draw one card, play one card', so that's what you do. As the game progresses, these rules will change, and you may even find out how to win!
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Frag in the City
|
Frag in the City takes Frag to the third dimension. Dodge behind a dumpster for cover. Run into the park and take refuge behind a tree. Duck into a building and take the express elevator to the roof, then open fire with a portable nuke from the best perch in this town.
Frag is a computer game without a computer. It's a first-person shooter on a tabletop. Move your fighter and frag your foes; draw cards for
weapons, armor, and gadgets! If you die, you respawn and come back shooting!
Children under the age of 16 are welcome with a playing adult.
Players: 6
Difficulty: Beginner
Age Range: Adults Only
|
| Ghost Chase
|
One player is the ghost and the others the ghost chasers. The chasers try to capture the ghost and the ghost tries to elude capture in this exciting game. The chasers can cooperate, but only one can win by capturing the ghost. If the ghost eludes capture until the end of the game, he wins! All this happens in an old haunted (by the ghost, of course) mansion. The ghost chasers may only move from room to room in the conventional way: using doors and stairs. The ghost, being insubstantial, can move through the doors and use the stairs, but may also go through walls, floors, and ceilings.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Give Me The Brain
|
Give Me The Brain is a hilarious card game set at Friedey's, the fast food restaurant of the damned. The object is simple: play out your hand. The problem is, a lot of the cards require a Brain, and you've only got one to pass around.
Players: 8
Difficulty: Beginner
Age Range: All Ages
|
| Gother Than Thou
|
The Card game of backstabbing and betrayal set within the Gothic community. Cloves, Absinthe, Eyeliner, Boots. Everything you need to make it big on the scene is here, but so are dire fashion blunders, infections, debt, and the dreaded visit from mom. Will you be the 1st to achieve 20 Goth points and declare yourself “Gother than Thou”.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Greed Quest
|
Race to the bottom level of the dungeon to grab The Hoard. Now all you have to do is get out of the dungeon with it...and everyone else is between you and the exit!
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Guillotine
|
The revolutionary card game where you win by getting a head. This irreverent and humorous card game takes place during the French Revolution. Players represent rival guillotine operators
vying for the best collection of noble heads over three rounds. Each round, twelve nobles are lined up for the guillotine. The nobles are worth varying points, depending on their notoriety. During your turn, you play action cards to change the order of the line so you can collect the best nobles. The player with the most points at the end of the game wins.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Hack! The Nerding (Finals)
|
Come join NerdNYC as they send B.A., Knuckles, El Ravager, Thorina, and Teflon Billy into the Tomb of Vectra to compete for the
ultimate prize.
Hack!: The Nerding is the east coast's definitive (there's a big word) Hack tournament. Try and find another, we dare you!
Run in 3 death defying, blood curdling, mega carnage rounds we will explore what in means to become the Mega-Nerd. Rounds one and two will determine who will take the position of the 5 Knights and a final 3rd round will determine who rules the Dinner Table.
Players in Hack! Take on the fantasy personas of characters from KoDT, including the GameMaster. Players explore a dungeon, encountering monsters, traps, NPCs, and even new and twisted rules. Players build the dungeon as they go, using cards from their hand.
Sponsored by NerdNYC, Prizes Provided by Eden Studios & NerdNYC
Players: 5
Difficulty: Intermediate
Age Range: All Ages
|
| Hack! The Nerding (Round 2)
|
Come join NerdNYC as they send B.A., Knuckles, El Ravager,
Thorina, and Teflon Billy into the Tomb of Vectra to compete for the
ultimate prize.
Hack!: The Nerding is the east coast's definitive (there's a big word) Hack tournament. Try and find another, we dare you!
Run in 3 death defying, blood curdling, mega carnage rounds we will explore what in means to become the Mega-Nerd. Rounds one and two will determine who will take the position of the 5 Knights and a final 3rd round will determine who rules the Dinner Table.
Players in Hack! Take on the fantasy personas of characters from
KoDT, including the GameMaster. Players explore a dungeon, encountering monsters, traps,
NPCs, and even new and twisted rules. Players build the dungeon as they go, using cards from their hand.
Sponsored by NerdNYC, Prizes Provided by Eden Studios & NerdNYC
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Hack!: The Nerding!
(Round 1)
|
Come join NerdNYC as they send B.A., Knuckles, El Ravager,
Thorina, and Teflon Billy into the Tomb of Vectra to compete for the
ultimate prize.
Hack!: The Nerding is the east coast's definitive (there's a big word) Hack tournament. Try and find another, we dare you!
Run in 3 death defying, blood curdling, mega carnage rounds we will explore what in means to become the Mega-Nerd. Rounds one and two will determine who will take the position of the 5 Knights and a final 3rd round will determine who rules the Dinner Table.
Players in Hack! Take on the fantasy personas of characters from
KoDT, including the GameMaster. Players explore a dungeon, encountering monsters, traps,
NPCs, and even new and twisted rules. Players build the dungeon as they go, using cards from their hand.
Sponsored by NerdNYC, Prizes Provided by Eden Studios & NerdNYC
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| IGOR: The Mad Scientist's Lament
|
It isn't being a Med Scientist: the long hours, the working conditions, and those
pesky villagers with their torches and rake things. But the worst has to be your
bungling assistant Igor. Here you are trying to make your greatest creation ever and he can't even
bring you the right parts. Can you be the first to complete your creations and win the game? Come find out.
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Illuminati: Crime Lords
|
Rival mobs battle for control of the city. Take over the rackets, rake in the dough, and rub out the opposition. It's the American dream. Based on the Illuminati system, but with some gangland twists...
Players: 6
Difficulty: Intermediate
Age Range: 13 and Over
|
| Java Tournament
|
Java is a fascinating island with great potential for development. Of special interest is the undeveloped area of central Java with its fertile soil and rich natural resources. These riches are much desired by the rulers of the regions that surround central Java. Each develop the region for himself. Each wants to bring his culture and control to these undeveloped areas. The players irrigate the land and cultivate new rice fields. They found villages, build palaces to create cities from the villages, and arrange festivals in the palaces they control. Each desires to be the dominant force in the development of this new area.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Kill Dr. Lucky
|
The object? Kill Doctor Lucky. Find a weapon, track the old man down, and do him in. The obstacles? For one thing, all of your friends would rather do it first. For another, Doctor Lucky is aptly named. You would think that after being stabbed, hung, poisoned, and poked in the eye, the Old Doctor would just lie down and accept his fate. But he's got more lives than Rasputin, and an uncanny knack for dodging your best traps.
Players: 7
Difficulty: Beginner
Age Range: All Ages
|
| La Citta
|
La Citta from Rio Grande Games. Each player is an Italian prince and begins the game with two cities. The first building in each city is the prince's castle. First, the princes must provide food for their people. As the populations of the princes' cities grow, so must the food supplies. With their basic needs met, the people look beyond these basic needs for the services their cities can provide. As the cities grow and seek to provide the services their people want, the princes build schools for education, statues for culture, and public batch for health. Of course, not all cities' services are equal. Those that provide better services for their citizens will attract people from those that do not. In the end, it is the prince that provides the best services for the people that will have the largest and best cities. That prince will win the game!
Players: 5
Difficulty: Beginner
Age Range: All Ages
|
| Lair of the Lich Lord
|
Are you brave enough to
face the lair of the lich lord? Players take on the role of one of
six heroes as they race to be the first to complete three quests.
The twist is that everyone also takes on the role of the Dungeonlord,
using monsters and traps to try and stop the other players. Check
out this exciting non-collectible card game from Atlas Games.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Lord of the Rings Trivia Game
|
So you think you know Tolkien, huh? Use your resources wisely, answer the questions (based on the books, not the movies!), and be the first to reach Mount Doom and fulfill the quest.
Players: 4
Difficulty: Expert
Age Range: 13 and Over
|
| Lord of the Rings Risk
|
In this special edition of the game of RISK you decide the fate of Middle-earth. Choose to command a Good or an Evil force and bring them to victory. Unite your armies and battle your rivals in a bid to control the land! Choose to play by Classic Risk game rules or add in special The Lord of the Rings twists.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Lunch Money
|
Demo of Atlas Games long-anticipated 55-card expansion set for Lunch Money "Sticks and Stones." New weapons like Chunk, basic attacks like Spank and Evil Eye, defenses like Backlash and Hide, and specialty cards like Tantrum, Cooties, and
Wedgy make Lunch Money: Sticks & Stones a necessity for every Lunch Money fan. Lunch Money™ is an exciting, fast-paced, multi-player card game that combines dark, psychological images with the raw dynamics of a merciless
street fight. Lunch Money: Sticks & Stones™ adds even more pain and mayhem to the dark, frenetic world of Lunch Money.
Players: 8
Difficulty: Beginner
Age Range: 13 and Over
|
| MAD Magazine, the Board Game
|
Come and play the MAD
Magazine board game, the board game that works in reverse. The
winner of the game is the first to LOSE all their money. Don't like
a rule in the game? Just vote to get rid of it! Want a new rule?
Vote to get it in there. Players provide all the needed hilarity.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Mammoth Hunters
|
Imagine a cold and windy autumn day about 30,000 years ago. For hours the hunters have shadowed the mammoth herd. Will they succeed? Will they be able to bring down one of the huge beasts? If they succeed, the beast will feed the tribe for many weeks ...Players take the role of these fearless ice age hunters. They try to remain close to the mammoth herds as they wander from region to region. As all hunters want to be close to the mammoths, conflict is inevitable. Some will stay, but others will go. In the end, those with clubs rule the regions.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Merchant of Venus
|
In the 32nd century, two centuries after the fall of the First Galctic Empire, civilization is bursting forth into the galaxy with the newly-discoverd star drive. It is the heyday of the independent stellar merchants, a time when daring entrepreneurs can make fortunes and build trade empires. Take the role of a space trader, discovering new systems and shipping resources from the aliens that make them to the aliens that want them. Use your profits to upgrade your ship, build spaceports, and make more profits. The first player to amass 2000 credits in net worth wins.
Players: 6
Difficulty: Intermediate
Age Range: 13 and Over
|
| Mexica
|
First the players explored Tikal, next they developed Java, and now they can help build Mexica. The Aztec prophesy foretold they would build their home where they found an eagle on a cactus eating a snake. After years of
searching they found their eagle on an island in lake Texcoco and there began building a city. Using dams and the natural landscape, they built a city with districts separated by roads of water and connected by many bridges.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Mississippi Queen
|
The players are captains of Mississippi paddle-wheelers, racing them down the river. They can go as fast as they want, but must avoid islands and make two passenger stops on the way. Sudden speed and direction changes cost coal and when you run out, you crash. The first boat to the finish line is the winner and the Mississippi Queen!
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Monopoly
|
Since 1935, the MONOPOLY game has been bringing families together to buy, sell and build in PARKER BROTHERS Property Trading Game. Whether you're creating new cherished memories or rekindling your youth -- the MONOPOLY game is the classic favorite.
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Munchkin Fu
|
The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level!
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Munchkinpalooza II: Munchkin
|
You thought it was safe to go back into the dungeon. You were wrong, and now you're surrounded by more munchkins than you can shake a pointy stick at effectively. All you can do now is join
them...
Wild Gazebo Productions and MepaCon are proud to present MunchkinPaloozaII, a full-year tournament spanning 4 cons. Are you
munchkin enough?
Players: 10
Difficulty: Beginner
Age Range: 13 and Over
|
| Munchkinpalooza II: Munchkin Fu
|
You thought it was safe to go back into the dungeon. You were wrong, and now you're surrounded by more munchkins than you can shake a pointy stick at effectively. All you can do now is join
them...
Wild Gazebo Productions and MepaCon are proud to present
MunchkinPaloozaII, a full-year tournament spanning 4 cons. Are you
munchkin enough?
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Munchkinpalooza II: Space Munchkin
|
You thought it was safe to go back into Space. You were wrong, and now you're surrounded by more munchkins than you can shake a pointy stick at effectively. All you can do now is join them...
Wild Gazebo Productions and MepaCon are proud to present
MunchkinPaloozaII, a full-year tournament spanning 4 cons. Are you
munchkin enough?
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare II: Baron Semedi
|
The Sequel to Nightmare! The Gatekeeper takes it easy this time and
lets his main Zombie, Baron Semedi, take you on a hip ride through your
greatest nightmare. Can you Dig it and Thrill the Baron?
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare III: Anne de Chantraine
|
Another Sequel to Nightmare! Once more, the Gatekeeper takes it easy
and lets the scariest witch around, Anne de Chantraine, host the horror. Tell
her your greatest Nightmare. After all, confession is good for the soul.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare IV: Elizabeth Bathory
|
Another Sequel to Nightmare! The Gatekeeper take it easy yet again and allows the Blood Countess, Elizabeth Bathory, to sink her fangs into hosting this fright-fest.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare, Any and all
|
Missed your chance to face your Nightmare? Lost to the hosts with the most? Lost to another player? Well, its the end of the con, and I am giving anyone who wants one, a second chance. All 6 chapters of the Nightmare saga are waiting. Players will choose which chapter in the Ghoulishly silly series they want to challenge them, and that's the one that'll get played. Will you face the Baron? The Witch? The Vampire Blood Countess? The Devilish Dentist? Or will it be against the Gatekeeper himself?
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare, Atmosfear: The Harbingers
|
Become one of the Gatekeepers Harbingers! Outrun the deadly Soul
Rangers! Be the first to face your greatest Nightmare!
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare, Atmosfear: The Soul Rangers
|
The Hip sequel to Atmosfear: Harbingers. The gatekeeper has been stripped of his power and the most powerful of the Soul Rangers, Doctor Mastiff, has taken his place. He's gonna drill you and thrill you in this, the final chapter of the Nightmare series.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Nightmare, the Gatekeeper
|
Race the clock to gather the keys. Outwit the Gatekeeper and face your greatest Nightmare!
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Ninja Burger
|
Ninja Burger pits you against your fellow trainees in a new Ninja
Burger store. Learn the secrets of stealth, swordsmanship, and customer service as you deliver tasty burgers and fries to some very unusual places. Bring honor to your franchise and you will be promoted.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Poker
|
For ages 16 plus. Care for a friendly game of Poker? Exact type of games to be announced at table. Here's your chance to get the Atlantic City bug out of your system with out going home broke.
Players: 20
Difficulty: Intermediate
Age Range: Adults Only
|
| Puerto Rico - Advanced
|
Come and learn the advanced game of the hit game using the official expansion released by Rio Grande Games. New buildings and a new plantation type shake things up a bit. The winner goes home with his or her own copy of the expansion rules and pieces!
Players: 5
Difficulty: Intermediate
Age Range: 13 and Over
|
| Puerto Rico Tournament - Round 1A, 1B,
1C, 1D, 1E
|
5 Preliminary Rounds (held at Friday 8PM, Friday 10 PM, Saturday 9 AM, Saturday 11 AM, Saturday 2PM) will determine who advances to the second and third rounds. The first place finisher at each table in the preliminary rounds advances to the second round. You may sign up for more than one preliminary round, but you may only advance once.
Players: 25
Difficulty: Beginner
Age Range: All Ages
|
| Puerto Rico Tournament - Round 2 (Semi-Finals)
|
This is a closed event - only first place finishers from the preliminary rounds will advance to this round.
Players: 25
Difficulty: Beginner
Age Range: All Ages
|
| Puerto Rico Tournament - Round 3 (Finals)
|
This is the finals of a convention-long tournament. As such, the event is closed except to first place finishers from round 2. Unlike the earlier rounds, the finals will use the expansion set to Puerto Rico.
Players: 5
Difficulty: Intermediate
Age Range: All Ages
|
| Quadruple Feature
|
All four of Z-Man's B-Movie card games, combined into one giant B-Movie blowout! Grave Robbers from Outer Space, Cannibal Pygmies in the Jungle of Doom, Kung Fu Samurai on Giant Robot Island, and Grave Robbers 2: Skippy's Revenge. Come try them all at once!
Players: 12
Difficulty: Beginner
Age Range: 13 and Over
|
| Ra
|
Don't let the Egyptian theme fool you - this is one of the best auction games out there! Tense bidding, strong bluffing, agonizing decisions, and a good dose of strategy make this one of master game designer Reiner Knizia's best offerings.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Retro Boardgames
|
In what is becoming a Wild Gazebo tradition, here's another retro-chic classic. It's the official boardgame from the 80's TV
series, Buck Rogers in the 25th Century. Join Captain Buck Rogers and Colonel Wilma Deering of Intercept Squadron as they blast off from Earth to battle marauding space pirates. Take over the Draconian Flagship and halt the invasion! Additional vintage boardgames will be on display, so stop by even if you're not playing!
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| San Juan
|
A card game based on Puerto
Rico. The pack of 110 cards consists of production buildings
(indigo, sugar, tobacco, coffee, and silver) and "violet"
buildings that grant special powers or extra victory points. Cards
from the hand can be either built or used as money to build
something else. Cards from the deck are used to represent goods
produced by the production buildings, in which case they are left
face-down. A seven-card hand limit is enforced once per round.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Save Dr. Lucky
|
Everyone wants to save Doctor Lucky. Players move around the ship looking for helpful items and trying to save the old man while someone else is looking. Trying to save Doctor Lucky is pretty easy, but just like in the last game, every other player can play Failure cards to stop you. And don't take too long. If the ship sinks, everybody loses! Save Doctor Lucky is a quirky twist on the original game.
Players: 7
Difficulty: Beginner
Age Range: All Ages
|
| Scotland Yard
|
There's panic on the streets of London! The notorious criminal Mr. X
is on the loose, and it's up to a hardy team of detectives to track him down.
One player is Mr. X, and the rest are detectives.
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Scrabble
|
The classic crossword game played by millions around the world! Use your seven letters to build crosswords, and use bonus spaces to add to your score!
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Settlers of Catan: Giant
|
Settlers of Catan from Kosmos/Mayfair. 1995 Game of the Year and 2002 Gaming Hall of Fame. Come learn and play this convention favorite on our special giant sized board. Players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and cities by harvesting commodities from the land around you. Trade with other players, or at local seaports to get resources. The first player to achieve 10 points from a combination of roads, settlements, and special cards wins. This event runs every 2 hours throughout the convention.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Settlers of the Stone Age
|
In this exciting game, you will guide the journey of one of these branches. You must struggle to spread your people over the whole world. In order to expand your branch of humanity you must develop certain talents: advances in the preparation of food will allow your people to spread faster and wider, while new hunting techniques can protect them from dangers. And your people will need warm clothes to cross the ice deserts of the north and boats to settle in Australia.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Showbiz Shuffle
|
Showbiz Shuffle is an exciting card game where you play the heads of rival movie studios. Out mogul your competition by using the best actors and directors to make big box office hits. Of course if that doesn't work you could try giving them bad ratings or a drug problem! Tons of fun for 2-4 players.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Showbiz Shuffle Tournament
|
This is a two round tournament of Blood and Cardstocks first game
Showbiz Shuffle. Showbiz shuffle is a non-collectable card game of controlling
a Hollywood studio and making movies.
Players: 8
Difficulty: Beginner
Age Range: All Ages
|
| Sid Meier's Civilization: The Board Game
|
The board game based on the computer game based on that other board
game. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found the first small city of a fledgling people. Each player's civilization Explores the world around them, discovering resources and the native people that defend them. Expands by sending settlers out to create new cities. Researches new technologies to gain advantages over the other players. Builds unique "Wonders of the World". Increases the size of their cities (4 sizes from village to metropolis) to increase production. Builds military units to defend what's theirs, and to conquer what's not.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Spymaster
|
Spymaster is a newly designed board game that combines the excitement
of a deduction game with the challenge of a strategy game. As the heads of competing spy agencies, players hope to appease their clients by recruiting, identifying, and perhaps even capturing opposing players' agents while at the same time trying to protect the security of their own mission--and their agent. Making the most of one's limited resources and sometimes imperfect information, players are challenged as both the hunter and the hunted in this game of espionage for hire.
Don't be mislead, this is a game as much in the spirit of El Grande and Tikal as of Clue. The designer himself will be GMing this event.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Steeped in the Blood of Peasants
|
This great party game from Looney labs is a clever adaptation of the
card game, Mafia. The rules are simple, the play subtle, as hundreds of folk
just like you lose hours and hours of sleep in pursuit of the vicious werewolves. This game is a must play especially if you have yet to get your paws bloodied.
Players: 30
Difficulty: Beginner
Age Range: All Ages
|
| Strange Synergy
|
Strange Synergy is built around 100 different Power Cards . . . superpowers, mutations, skills, gadgets. Each warrior starts with three different powers. You choose the combination! Can you create the unbeatable team? Can you win against superior powers? This game is as much fun to watch as it is to play. No two games are the same!
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Super Space Ninja Munchkin
|
You've played Munchkin, Star Munchkin, and most likely Munchkin Fu. Step up
and play the most INSANE Variant... ALL THREE COMBINED. This will use ALL
AVAILABLE MUNCHKIN CARDS. This is a Steve Jackson Games Sponsored Event.
Players: 10
Difficulty: Beginner
Age Range: 13 and Over
|
| The Great Brain Robbery
|
Welcome to the Old West, Zombie style. The undead line cooks at Friedey's Chuck Wagon are fed up with having only one Brain to pass around. So they've decided to take matters into their own hands and rob a speeding train full of Brains. They'll bring home the best Brain they can find, and then pass that around instead.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| The Spice Must Flow
|
Play one of the competing factions on Arakis, the desert planet. He who controls the spice, controls the universe. Play this classic boardgame from Avalon Hill. Variant rules will be used and taught.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Through the Desert
|
In Through
the Desert, two to five players each control a tribe of nomads vying
for control of the desert. By establishing caravans and taking
over oases, the players gain points as their tribes increase in
power.
Strategy is essential in deciding how and where to
build your tribe's caravans. There is more than one way to
gain points, and several ways to win. Should you try to build
the longest caravan? Or should you dominate the desert's
oases? Don't forget to keep an eye on your opponents'
caravans, or you may find your own tribe cut off from valuable water
holes.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Tigris and Euphrates
|
Tigris & Euphrates from Mayfair. A Game of Culture, Crisis, Conflict, and Civilization. It is your responsibility to see that your dynasty grows and prospers in this land. You must use your four leaders: the King, the Priest, the Merchant, and the Farmer, to accomplish your goal of forging strong kingdoms out of the fledgling settlements that dot the landscape. If necessary, you will further your dynasty's aims at the expense of your neighbors. As the lands available to control are limited, conflicts and takeover attempts are the order of the day. The key to your victory, however, does not rest in military conquest alone! You must develop all four areas of civilization: Politics, Religion, Trade, and Agriculture. Each of these areas is the responsibility of a different leader, and you must use all four of your leaders together to secure your destiny.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Tikal
|
Each player is the director of an expedition intent on exploring Tikal in search of the secret paths that lead to the temples and precious treasures that have remained hidden for over 1000 years. A player receives points during four scoring rounds for each recovered treasure and for each temple that he controls. But, both temples and treasures can change hands. The expedition that earns the most points exploring Tikal wins the game.
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 4
Difficulty: Beginner
Age Range: 13 and Over
|
| Time Agent
|
Six races vie for galactic supremacy by reshaping the past to alter the present in this unique game of time travel. Send your agents into the past to undo plagues, reverse past defeats, and control vital technologies. A unique gameboard representing the flow of time is gradually uncovered throughout the game. When time travel is "uninvented" the game ends revealing which race is the new master of the galaxy.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|
| Traders of Genoa
|
This is a game of trading, wares, and negotiation. The players take the roles of traders in Genoa in the 16th century. They fulfill orders, deliver messages, and take ownership of buildings in the city. Of course, this is not possible without the help of the other traders - thus, the need for clever negotiation. And that can cost money and other valuable goods! The player who earns the most in the game is the winner!
Part of the Rio Grande Games Tournament, sponsored
by Penn-Dragon Games.
Players: 5
Difficulty: Beginner
Age Range: 13 and Over
|
| Tribes
|
In Tribes, the players are cave men and women. They hunt and gather food, make their tribal laws, and deal with natural disasters. But the object of the game is simple: Look after the children! The way to win is to have the most kids, and do whatever you have to do to make sure they survive. The players must know when to cooperate, and when to cut their losses and protect their own families.
Players: 16
Difficulty: Beginner
Age Range: All Ages
|
| Trivial Pursuit
|
Moving around the circular board, players collect wedges for correct answers to questions on "all things trivial from the past 20 years. Everyone's favorite trivia game! 4800 questions cover the events of the last 20 years! Categories include News, Sound and Screen, Global View, Innovations, The Written Word and Game Time.
Players: 24
Difficulty: Beginner
Age Range: 13 and Over
|
| Ultra-Carcassonne
|
Bring it on! We will be playing Carcassonne with all available expansions – The River, Inns & Cathedrals, Traders and Builders, and the newest
expansion, The King. There are lots of ways to win here. What'll your strategy be?
Players: 6
Difficulty: Intermediate
Age Range: 13 and Over
|
| Warcraft: The Boardgame
|
Based on the top-selling computer game series, Warcraft pits the orcs and their undead allies against the human and night-elf forces. Gather your resources and build up an unstoppable army to defeat your enemies.
Players: 4
Difficulty: Beginner
Age Range: All Ages
|
| Xactika competition (Finals)
|
Each card has four suits represented: balls, cubes, cones, and stars. Whatever shape and number you call, everyone else must play a card with the SAME number of that shape on it. 2 or more players. A bid taking game by Set Enterprises.
The finals of our $100 Xactika competition.
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Xactika competition (Round 1)
|
Each card has four suits represented: balls, cubes, cones, and stars. Whatever shape and number you call, everyone else must play a card with the SAME number of that shape on it. 2 or more players. A bid taking game by Set Enterprises.
Round 1 of our $100 Xactika competition.
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Xactika competition (Round 2)
|
Each card has four suits represented: balls, cubes, cones, and stars. Whatever shape and number you call, everyone else must play a card with the SAME number of that shape on it. 2 or more players. A bid taking game by Set Enterprises.
Round 2 of our $100 Xactika competition.
Players: 10
Difficulty: Beginner
Age Range: All Ages
|
| Zendo
|
The Master knows what the true Buddha nature is. The students must
learn the answer from the Master's example, the mistakes of their fellows and
their own intuition. Come be enlightened.
Players: 6
Difficulty: Beginner
Age Range: All Ages
|
| Zombies!
|
Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie hoard. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.
Players: 6
Difficulty: Beginner
Age Range: 13 and Over
|